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Author SHA1 Message Date
Stefan Bethke d6cd834ca8 Remove super annoying effect
Slow down rainbow

Closes #3
2024-08-11 22:00:30 +02:00
Stefan Bethke a290dccb67 Variable korrekt deklarieren 2024-02-27 19:53:28 +01:00
Stefan Bethke a29cbd9683 Raum mit anzeigen 2024-02-27 19:42:19 +01:00
Stefan Bethke 496e41bd4b Use correct option 2024-02-26 23:00:59 +01:00
Stefan Bethke 4906c633e2 Use correct option 2024-02-26 23:00:27 +01:00
Stefan Bethke e9f4786788 Make port configurable 2024-02-26 22:58:14 +01:00
Stefan Bethke 8c2c7fb8bc Correct typo 2024-02-26 22:56:17 +01:00
Stefan Bethke 61f4d5dde3 make universe configurable 2024-02-26 22:52:47 +01:00
Stefan Bethke 69914c6545 Unit für den Werkstatt-Server 2024-02-26 21:33:15 +00:00
Dario 7fbee99978 Merge branch 'css-changes' into 'main'
CSS changes

See merge request ccchh/foobazdmx!1
2023-05-20 23:40:29 +00:00
yuri bf6170aa12
change twocolor name 2022-11-22 20:29:14 +01:00
yuri feced317af
added 3 new animations, simple css change 2022-11-22 20:24:53 +01:00
7 changed files with 212 additions and 21 deletions

View file

@ -1,5 +1,7 @@
import random
import colorsys
from time import time
from typing import Tuple
class Animation:
@ -41,6 +43,135 @@ class Steady(Animation):
def name(self):
return "steady"
class RandomSingle(Animation):
"""
by Max & Lightmoll (https://lght.ml)
from 2022-06-08
"""
def __init__(self, color):
super().__init__()
self.PERIOD = 4 * 30 #frames
self.color = self._rand_color()
self.last_colors = []
self.frame_counter = 0
def update(self, index:int, count:int) -> Tuple[int, int, int]:
if index == 0:
if ((self.frame_counter % self.PERIOD) == 0):
self.last_colors = []
for _ in range(count):
self.last_colors.append(self._rand_color())
self.frame_counter += 1
try:
return self.last_colors[index]
except IndexError:
print("INDEX ERROR: ", index, len(self.last_colors))
raise Exception(f"{index}, {len(self.last_colors)}")
def _rand_color(self):
return (
round(random.random() * 255),
round(random.random() * 255),
round(random.random() * 255)
)
def __str__(self):
return "randomsingle"
def name(self):
return str(self)
class TwoColor(Steady):
"""
by Max & Lightmoll (https://lght.ml)
from 2022-06-08
"""
def __init__(self, color):
super().__init__(color)
self.start_time = time()
self.PERIOD = 0.5 #s
self.COL_1 = color #input color
self.COL_2 = (255-self.r, 255-self.g, 255-self.b) #compl. color
#of lights
def update(self, index:int, count:int) -> Tuple[int, int, int]:
time_diff = time() - self.start_time
#r,g,b
color = (0,0,0)
if (self.PERIOD / 2 > (time_diff % self.PERIOD)):
color = self.COL_1
else:
color = self.COL_2
return color
def __str__(self):
return "twocolor"
def name(self):
return str(self)
class Caramelldansen(Steady):
"""
by Max & Lightmoll (https://lght.ml)
from 2022-06-08
"""
def __init__(self, color):
super().__init__(color)
self.start_time = time()
self.PERIOD = int(0.42 * 30) #frames
self.COLORS = [
(230,50,50),
(255,0,0),
(50,230,50),
(0,255,0),
(50,50,230),
(0,0,255)
]
"""
self.COLORS = [
(255,0,0),
(0,255,0),
(0,0,255)
]
"""
self.color_index = 0
self.frame_counter = 0
def update(self, index:int, count:int) -> Tuple[int, int, int]:
time_diff = round(time() - self.start_time)
#r,g,b
if index == 0:
self.frame_counter += 1
if (((self.frame_counter % self.PERIOD) == 0) and index == 0):
self.color_index += 1
if (self.color_index == len(self.COLORS)):
#self.frame_counter = 0 #prevent big numbers
self.color_index = 0
return self.COLORS[self.color_index]
def __str__(self):
# when is this endpoint called?
return "caramelldansen"
def name(self):
return str(self)
class FadeTo(Steady):
def __init__(self, color, t=2.0):
@ -61,7 +192,7 @@ class FadeTo(Steady):
class RotatingRainbow(Animation):
def __init__(self, looptime=10.0):
def __init__(self, looptime=50.0):
super(RotatingRainbow, self).__init__()
self.looptime = looptime
pass
@ -102,6 +233,27 @@ class Chase(Steady):
return "chase"
class ChaseRandom(Animation):
def __init__(self, color, looptime=1.0):
super(Chase, self).__init__(color)
self.looptime = looptime
def update(self, index, count):
angle = (time() / self.looptime + (index + 0.0) / count) % 1.0
l = 1 - min(abs(angle - 1 / count) * .9, 1.0 / count) * count
# print(f"f({index}, {angle:.2f}) -> {l:.2f}")
return (int(self.r * l), int(self.g * l), int(self.b * l))
def __str__(self):
return f"{type(self).__name__}({self.r}, {self.g}, {self.b}, {self.looptime:.2f})"
def name(self):
return "chase"
def hsv_to_rgb(h, s, v):
(r, g, b) = colorsys.hsv_to_rgb(h, s, v)
return [int(r * 255), int(g * 255), int(b * 255)]
return [int(r * 255), int(g * 255), int(b * 255)]
def rgb_to_hsv(r, g, b):
return colorsys.rgb_to_hsv(r/255,g/255,b/255)

8
dmx.py
View file

@ -5,7 +5,7 @@ from threading import Thread
from time import sleep
from typing import Union
from animation import Animation, Off, Steady, FadeTo, RotatingRainbow, Chase
from animation import Animation, Off, RandomSingle, Steady, FadeTo, RotatingRainbow, Chase, TwoColor, Caramelldansen
def ledlog(value):
@ -125,6 +125,12 @@ class DMX:
animation = RotatingRainbow()
elif animation == "steady":
animation = Steady(self._color)
elif animation == "twocolor":
animation = TwoColor(self._color)
elif animation == "caramelldansen":
animation = Caramelldansen(self._color)
elif animation == "randomsingle":
animation = RandomSingle(self._color)
else:
raise ValueError(f"No such animation {animation}")
self._animation = animation

9
foobaz-shop.service Normal file
View file

@ -0,0 +1,9 @@
[Unit]
Description=Foobaz DMX
[Service]
ExecStart=/home/pi/foobazdmx/foobaz-shop.sh
User=pi
[Install]
WantedBy=multi-user.target

5
foobaz-shop.sh Executable file
View file

@ -0,0 +1,5 @@
#!/bin/sh
here=$(cd $(dirname $0); pwd)
cd $here
exec poetry run python foobaz.py -a 127.0.0.1 -l 8081 -r shop -u 2

View file

@ -9,11 +9,12 @@ from bottle import post, request, route, run, static_file, view
from animation import Off
from dmx import DMX, Bar252, StairvilleLedPar56, REDSpot18RGB
room = ''
@route('/')
@view('index')
def index():
return {'foo': 'bar'}
return {'room': room}
@route('/static/<path:path>')
def static(path):
@ -43,18 +44,17 @@ def rgb_to_hex(color: Tuple[int, int, int]) -> str:
return f"#{color[0]:02X}{color[1]:02X}{color[2]:02X}"
def main(args):
global dmx
global dmx, room
parser = argparse.ArgumentParser(prog='foobazdmx', description='Make the lights flicker.')
parser.add_argument('-a', '--artnet', type=str, required=True, help="Art-Net server")
parser.add_argument('-a', '--artnet', type=str, required=True, default="127.0.0.1", help="Art-Net server")
parser.add_argument('-l', '--listen', type=int, required=False, default=8080, help="TCP port to listen on for web")
parser.add_argument('-r', '--room', type=str, required=True, help="light setup for room: shop or big")
parser.add_argument('-u', '--universe', type=int, required=False, default=1, help="Universe to send to")
args = parser.parse_args(args)
artnet = args.artnet
print(f"Starting DMX via Art-Net to {artnet}", file=sys.stderr)
# dmx = DMX("10.31.242.35")
dmx = DMX(artnet, maxchan=128)
print(f"Starting DMX via Art-Net to {args.artnet}", file=sys.stderr)
dmx = DMX(args.artnet, maxchan=128, universe=args.universe)
if args.room == "shop":
dmx._rgbs = [
@ -77,11 +77,12 @@ def main(args):
else:
print(f"Unknown room {args.room}", file=sys.stderr)
sys.exit(64)
room = args.room
dmx.animation = Off()
dmx.color = (0, 0, 0)
dmx.animation = "off"
run(host='0.0.0.0', port=8080, reloader=False, debug=True)
run(host='0.0.0.0', port=args.listen, reloader=False, debug=True)
if __name__ == '__main__':
main(sys.argv[1:])

View file

@ -1,8 +1,23 @@
body {
background: black;
color: white;
:root {
--bg-color: #403F3C;
--primary-color: #ccc;
}
html {
background: var(--bg-color);
}
body {
padding-top: 20px;
width: 80%;
height: 100%;
color: var(--primary-color);
margin: auto;
font-family: "monospace";
}
.controls {
display: flex;
width: 40em;
@ -10,14 +25,21 @@ body {
fieldset {
flex: auto;
margin-right: 5px;
}
.buttons {
width: 30em;
}
input.button_color {
width: 6em;
margin: 4px;
border: none;
padding: 5px 10px;
/* border-radius: 5px; */
}
.button_color_white {

View file

@ -1,11 +1,11 @@
<html>
<head>
<title>Foo Baz DMX</title>
<title>Foo Baz DMX - {{room}}</title>
<link rel="stylesheet" href="static/main.css">
<script src="static/main.js" defer></script>
</head>
<body>
<h1>Foo Baz DMX</h1>
<h1>Foo Baz DMX - {{room}}</h1>
<div class="controls">
<fieldset class="buttons">
<legend>Animation</legend>
@ -17,10 +17,6 @@
<input type="radio" class="js_animation" name="state" id="animation_white" value="steady"/>
<label for="animation_white">Steady</label>
</div>
<div>
<input type="radio" class="js_animation" name="state" id="animation_chase" value="chase"/>
<label for="animation_chase">Chase</label>
</div>
<div>
<input type="radio" class="js_animation" name="state" id="animation_rainbow" value="rainbow"/>
<label for="animation_rainbow">Rainbow</label>