285 lines
No EOL
7.3 KiB
Python
285 lines
No EOL
7.3 KiB
Python
import random
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import colorsys
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from time import time
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from typing import Tuple
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class Animation:
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def __init__(self):
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pass
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def __str__(self):
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return f"{type(self).__name__}"
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def update(self, index, count):
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return (0, 0 ,0)
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def name(self):
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return "None"
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class Off(Animation):
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def __init__(self):
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super(Off, self).__init__()
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def name(self):
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return "off"
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class Steady(Animation):
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def __init__(self, color):
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super(Steady, self).__init__()
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(r, g, b) = color
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self.r = r
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self.g = g
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self.b = b
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def update(self, index, count):
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return (self.r, self.g, self.b)
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def __str__(self):
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return f"{type(self).__name__}({self.r}, {self.g}, {self.b})"
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def name(self):
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return "steady"
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class RandomSingle(Animation):
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"""
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by Max & Lightmoll (https://lght.ml)
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from 2022-06-08
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"""
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def __init__(self, color):
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super().__init__()
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self.PERIOD = 4 * 30 #frames
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self.color = self._rand_color()
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self.last_colors = []
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self.frame_counter = 0
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def update(self, index:int, count:int) -> Tuple[int, int, int]:
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if index == 0:
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if ((self.frame_counter % self.PERIOD) == 0):
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self.last_colors = []
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for _ in range(count):
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self.last_colors.append(self._rand_color())
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self.frame_counter += 1
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try:
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return self.last_colors[index]
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except IndexError:
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print("INDEX ERROR: ", index, len(self.last_colors))
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raise Exception(f"{index}, {len(self.last_colors)}")
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def _rand_color(self):
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return (
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round(random.random() * 255),
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round(random.random() * 255),
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round(random.random() * 255)
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)
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def __str__(self):
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return "randomsingle"
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def name(self):
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return str(self)
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class TwoColor(Steady):
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"""
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by Max & Lightmoll (https://lght.ml)
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from 2022-06-08
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"""
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def __init__(self, color):
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super().__init__(color)
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self.start_time = time()
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self.PERIOD = 0.5 #s
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self.COL_1 = color #input color
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self.COL_2 = (255-self.r, 255-self.g, 255-self.b) #compl. color
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#of lights
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def update(self, index:int, count:int) -> Tuple[int, int, int]:
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time_diff = time() - self.start_time
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#r,g,b
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color = (0,0,0)
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if (self.PERIOD / 2 > (time_diff % self.PERIOD)):
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color = self.COL_1
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else:
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color = self.COL_2
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return color
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def __str__(self):
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return "twocolor"
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def name(self):
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return str(self)
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class Caramelldansen(Steady):
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"""
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by Max & Lightmoll (https://lght.ml)
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from 2022-06-08
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"""
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def __init__(self, color):
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super().__init__(color)
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self.start_time = time()
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self.PERIOD = int(0.42 * 30) #frames
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self.COLORS = [
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(230,50,50),
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(255,0,0),
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(50,230,50),
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(0,255,0),
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(50,50,230),
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(0,0,255)
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]
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"""
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self.COLORS = [
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(255,0,0),
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(0,255,0),
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(0,0,255)
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]
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"""
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self.color_index = 0
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self.frame_counter = 0
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def update(self, index:int, count:int) -> Tuple[int, int, int]:
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time_diff = round(time() - self.start_time)
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#r,g,b
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if index == 0:
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self.frame_counter += 1
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if (((self.frame_counter % self.PERIOD) == 0) and index == 0):
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self.color_index += 1
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if (self.color_index == len(self.COLORS)):
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#self.frame_counter = 0 #prevent big numbers
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self.color_index = 0
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return self.COLORS[self.color_index]
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def __str__(self):
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# when is this endpoint called?
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return "caramelldansen"
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def name(self):
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return str(self)
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class FadeTo(Steady):
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def __init__(self, color, t=2.0):
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super(FadeTo, self).__init__(color)
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self.t = t
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self.start = time()
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def update(self, index, count):
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h = (time() - self.start) / self.t
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h = min(h, 1.0)
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return (int(self.r * h), int(self.g * h), int(self.b * h))
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def __str__(self):
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return f"{type(self).__name__}({self.r}, {self.g}, {self.b}, {self.t:.2f})"
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def name(self):
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return "fadeTo"
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class RotatingRainbow(Animation):
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def __init__(self, looptime=50.0):
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super(RotatingRainbow, self).__init__()
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self.looptime = looptime
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pass
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def update(self, index, count):
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"""
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One full round takes self.looptime seconds, each RGB is offset in a circle
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:param index:
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:param count:
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:return:
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"""
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hue = (time() / self.looptime + (index + 0.0) / count) % 1.0
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rgb = hsv_to_rgb(hue, 1, 1)
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return rgb
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def __str__(self):
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return f"{type(self).__name__}"
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def name(self):
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return "rainbow"
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class Chase(Steady):
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def __init__(self, color, looptime=1.0):
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super(Chase, self).__init__(color)
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self.looptime = looptime
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def update(self, index, count):
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angle = (time() / self.looptime + (index + 0.0) / count) % 1.0
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l = 1 - min(abs(angle - 1 / count) * .9, 1.0 / count) * count
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# print(f"f({index}, {angle:.2f}) -> {l:.2f}")
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return (int(self.r * l), int(self.g * l), int(self.b * l))
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def __str__(self):
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return f"{type(self).__name__}({self.r}, {self.g}, {self.b}, {self.looptime:.2f})"
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def name(self):
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return "chase"
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class Hackertours(Steady):
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"""
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Base color yellow, with green wandering back and forth
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"""
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def __init__(self, color, base=(255,255,0), looptime=4.0):
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super(Hackertours, self).__init__(color)
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self.looptime = looptime
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self.base = base
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def update(self, index, count):
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# angle is the position of the highlight on a circle, range [0, 1]
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angle = (time() / self.looptime + (index + 0.0) / count) % 1.0
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l = 1 - min(abs(angle - 1 / count) * .9, 1.0 / count) * count
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return (
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int(self.r * l + self.base[0] * (1-l)),
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int(self.g * l + self.base[1] * (1-l)),
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int(self.b * l + self.base[2] * (1-l)))
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def __str__(self):
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return f"{type(self).__name__}({self.r}, {self.g}, {self.b}, {self.looptime:.2f})"
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def name(self):
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return "hackertours"
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class ChaseRandom(Steady):
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def __init__(self, color, looptime=1.0):
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super(ChaseRandom, self).__init__(color)
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self.looptime = looptime
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def update(self, index, count):
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angle = (time() / self.looptime + (index + 0.0) / count) % 1.0
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l = 1 - min(abs(angle - 1 / count) * .9, 1.0 / count) * count
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# print(f"f({index}, {angle:.2f}) -> {l:.2f}")
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return (int(self.r * l), int(self.g * l), int(self.b * l))
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def __str__(self):
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return f"{type(self).__name__}({self.r}, {self.g}, {self.b}, {self.looptime:.2f})"
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def name(self):
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return "chase"
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def hsv_to_rgb(h, s, v):
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(r, g, b) = colorsys.hsv_to_rgb(h, s, v)
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return [int(r * 255), int(g * 255), int(b * 255)]
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def rgb_to_hsv(r, g, b):
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return colorsys.rgb_to_hsv(r/255,g/255,b/255) |