Code cleaning + add ears to the bottle clip! #22
1 changed files with 55 additions and 5 deletions
Add parameters to customize the ears at a script level
commit
79710a9d66
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@ -39,6 +39,30 @@ FORMAT = 0; // [0=Club Mate 50cL, 1=Long Neck as 25cL Club Mate or Fritz-kola, 2
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// Style of the ears to add... or not add. This parameter can add a LOT of calculation time.
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// Style of the ears to add... or not add. This parameter can add a LOT of calculation time.
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EARS_STYLE = 0; // [0=No ears, 1=Just arcs, 2=Filled ears with the same thickness, 3=Filled ears with the a thinner thickness inside, 4=Filled ears with the same thickness but shifted]
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EARS_STYLE = 0; // [0=No ears, 1=Just arcs, 2=Filled ears with the same thickness, 3=Filled ears with the a thinner thickness inside, 4=Filled ears with the same thickness but shifted]
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/* [Ear Parameters] */
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// Space between both ears.
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SPACE_BETWEEN_EARS = 13; // .1
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// The X orientation of the ears, to give a more organic look. Angle in degree
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EAR_TILT = 15; // .1
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// The depth of the ear
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EAR_DEPTH = 2; // .1
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// The thickness of the ear arcs
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EAR_THICKNESS = .6; // .1
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// The width of the ear
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EAR_SIDE_LEN = 6;
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// How much the ear is bent. 1 = half circle, 0.00001 = almost straight
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EAR_BEND_FACTOR = 0.5; // [.01:.01:1]
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// How much the ear is stretched, useful for fox ears or this kind of shapes
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EAR_STRETCH_FACTOR = 1.2;
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/* [Render] */
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/* [Render] */
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// Whether to render the clip, the body.
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// Whether to render the clip, the body.
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RENDER_COLOR_CLIP = true;
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RENDER_COLOR_CLIP = true;
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@ -134,13 +158,39 @@ module render_bottle_clip(name="", font="", logo="", format=0, ears_style=1) {
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// Render ears if requested
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// Render ears if requested
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if (ears_style > 0) {
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if (ears_style > 0) {
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ears(ht=ht, ru=ru, rl=rl, clip_width=width, ears_style=ears_style);
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ears(
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ht=ht,
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ru=ru,
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rl=rl,
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clip_width=width,
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space_between_ears=SPACE_BETWEEN_EARS,
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ear_tilt=EAR_TILT,
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ear_depth=EAR_DEPTH,
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ear_thickness=EAR_THICKNESS,
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ear_side_len=EAR_SIDE_LEN,
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ear_bend_factor=EAR_BEND_FACTOR,
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ear_stretch_factor=EAR_STRETCH_FACTOR,
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ears_style=ears_style
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);
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}
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}
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}
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}
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// Render ears if requested
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// Render ears if requested
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if (ears_style > 0 && RENDER_COLOR_EARS) {
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if (ears_style > 0 && RENDER_COLOR_EARS) {
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ears(ht=ht, ru=ru, rl=rl, clip_width=width, ears_style=ears_style);
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ears(
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ht=ht,
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ru=ru,
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rl=rl,
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clip_width=width,
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space_between_ears=SPACE_BETWEEN_EARS,
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ear_tilt=EAR_TILT,
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ear_depth=EAR_DEPTH,
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ear_thickness=EAR_THICKNESS,
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ear_side_len=EAR_SIDE_LEN,
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ear_bend_factor=EAR_BEND_FACTOR,
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ear_stretch_factor=EAR_STRETCH_FACTOR,
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ears_style=ears_style
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);
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}
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}
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}
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}
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}
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}
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@ -281,7 +331,7 @@ module outer_cutoff(rl, e, ru, ht, width) {
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*
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*
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* ear_depth: the depth of the ear
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* ear_depth: the depth of the ear
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* ear_thickness: the thickness of the ear arcs
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* ear_thickness: the thickness of the ear arcs
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* ear_side_len: the length of one side of the ear base triangle
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* ear_side_len: the width of the ear
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* ear_bend_factor: how much the ear is bent. 1 = half circle, 0.00001 = almost straight
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* ear_bend_factor: how much the ear is bent. 1 = half circle, 0.00001 = almost straight
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* ear_stretch_factor: how much the ear is stretched, useful for fox ears or this kind of shapes
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* ear_stretch_factor: how much the ear is stretched, useful for fox ears or this kind of shapes
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*
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*
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@ -507,7 +557,7 @@ module ears(ht, ru, rl, clip_width, space_between_ears = 15, ear_tilt = 15, ear_
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*
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*
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* depth: the depth of the ear
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* depth: the depth of the ear
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* thickness: the thickness of the ear arcs
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* thickness: the thickness of the ear arcs
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* side_len: the length of one side of the ear base triangle
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* side_len: the width of the ear
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* bend_factor: how much the ear is bent. 1 = half circle, 0.00001 = almost straight
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* bend_factor: how much the ear is bent. 1 = half circle, 0.00001 = almost straight
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* stretch_factor: how much the ear is stretched, useful for fox ears or this kind of shapes
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* stretch_factor: how much the ear is stretched, useful for fox ears or this kind of shapes
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*
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*
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@ -578,7 +628,7 @@ module ear_with_style(style = 1, depth, thickness, side_len=30, bend_factor=0.5,
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*
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*
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* depth: the depth of the ear
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* depth: the depth of the ear
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* thickness: the thickness of the ear arcs
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* thickness: the thickness of the ear arcs
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* side_len: the length of one side of the ear base triangle
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* side_len: the width of the ear
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* bend_factor: how much the ear is bent. 1 = half circle, 0.00001 = almost straight
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* bend_factor: how much the ear is bent. 1 = half circle, 0.00001 = almost straight
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* stretch_factor: how much the ear is stretched, useful for fox ears or this kind of shapes
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* stretch_factor: how much the ear is stretched, useful for fox ears or this kind of shapes
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*
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*
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