* This fixes the issue of the coordinates input still being displayed as invalid after pickig coordinates from the map. |
||
|---|---|---|
| .. | ||
| public | ||
| src | ||
| .eslintrc.cjs | ||
| .gitignore | ||
| env.d.ts | ||
| index.html | ||
| LICENSE | ||
| package.json | ||
| README.md | ||
| tsconfig.json | ||
| tsconfig.vite-config.json | ||
| tsconfig.vitest.json | ||
| vite.config.ts | ||
| yarn.lock | ||
frontend
This template should help get you started developing with Vue 3 in Vite.
Recommended IDE Setup
VSCode + Volar (and disable Vetur) + TypeScript Vue Plugin (Volar).
Type Support for .vue Imports in TS
TypeScript cannot handle type information for .vue imports by default, so we replace the tsc CLI with vue-tsc for type checking. In editors, we need TypeScript Vue Plugin (Volar) to make the TypeScript language service aware of .vue types.
If the standalone TypeScript plugin doesn't feel fast enough to you, Volar has also implemented a Take Over Mode that is more performant. You can enable it by the following steps:
- Disable the built-in TypeScript Extension
- Run
Extensions: Show Built-in Extensionsfrom VSCode's command palette - Find
TypeScript and JavaScript Language Features, right click and selectDisable (Workspace)
- Run
- Reload the VSCode window by running
Developer: Reload Windowfrom the command palette.
Customize configuration
See Vite Configuration Reference.
Project Setup
yarn install
Compile and Hot-Reload for Development
yarn run dev
Type-Check, Compile and Minify for Production
yarn run build
Run Unit Tests with Vitest
yarn run test:unit
Lint with ESLint
yarn run lint