#!/usr/bin/env python3 import json import fileinput import argparse import os from batman import batman from rrd import rrd from nodedb import NodeDB from d3mapbuilder import D3MapBuilder # Force encoding to UTF-8 import locale # Ensures that subsequent open()s locale.getpreferredencoding = lambda _=None: 'UTF-8' # are UTF-8 encoded. import sys #sys.stdin = open('/dev/stdin', 'r') #sys.stdout = open('/dev/stdout', 'w') #sys.stderr = open('/dev/stderr', 'w') parser = argparse.ArgumentParser() parser.add_argument('-a', '--aliases', help='read aliases from FILE', action='append', metavar='FILE') parser.add_argument('-m', '--mesh', action='append', help='batman mesh interface') parser.add_argument('-d', '--destination-directory', action='store', help='destination directory for generated files',required=True) args = parser.parse_args() options = vars(args) db = NodeDB() if options['mesh']: for mesh_interface in options['mesh']: bm = batman(mesh_interface) db.parse_vis_data(bm.vis_data()) for gw in bm.gateway_list(): db.mark_gateways(gw.mac) else: bm = batman() db.parse_vis_data(bm.vis_data()) for gw in bm.gateway_list(): db.mark_gateways([gw['mac']]) if options['aliases']: for aliases in options['aliases']: db.import_aliases(json.load(open(aliases))) if options['gateway']: db.mark_gateways(options['gateway']) scriptdir = os.path.dirname(os.path.realpath(__file__)) rrd = rrd(scriptdir + "/nodedb/", options['destination_directory'] + "/nodes") rrd.update_database(db) rrd.update_images() m = D3MapBuilder(db) nodes_json = open(options['destination_directory'] + '/nodes.json.new','w') nodes_json.write(m.build()) nodes_json.close()