change code style to ffrgb/meshviewer fork

This commit is contained in:
Milan Pässler 2017-03-17 03:14:57 +01:00
commit 418b630e02
42 changed files with 3505 additions and 3154 deletions

View file

@ -1,76 +1,79 @@
define(["leaflet", "jshashes"],
function (L, jsHashes) {
var MD5 = new jsHashes.MD5()
var MD5 = new jsHashes.MD5();
return L.TileLayer.Canvas.extend({
setData: function (d) {
this.data = d
this.data = d;
//pre-calculate start angles
this.data.all().forEach(function (d) {
var hash = MD5.hex(d.node.nodeinfo.node_id)
d.startAngle = (parseInt(hash.substr(0, 2), 16) / 255) * 2 * Math.PI
})
this.redraw()
var hash = MD5.hex(d.node.nodeinfo.node_id);
d.startAngle = (parseInt(hash.substr(0, 2), 16) / 255) * 2 * Math.PI;
});
this.redraw();
},
drawTile: function (canvas, tilePoint) {
function getTileBBox(s, map, tileSize, margin) {
var tl = map.unproject([s.x - margin, s.y - margin])
var br = map.unproject([s.x + margin + tileSize, s.y + margin + tileSize])
var tl = map.unproject([s.x - margin, s.y - margin]);
var br = map.unproject([s.x + margin + tileSize, s.y + margin + tileSize]);
return [br.lat, tl.lng, tl.lat, br.lng]
return [br.lat, tl.lng, tl.lat, br.lng];
}
if (!this.data)
return
if (!this.data) {
return;
}
var tileSize = this.options.tileSize
var s = tilePoint.multiplyBy(tileSize)
var map = this._map
var tileSize = this.options.tileSize;
var s = tilePoint.multiplyBy(tileSize);
var map = this._map;
var margin = 50
var bbox = getTileBBox(s, map, tileSize, margin)
var margin = 50;
var bbox = getTileBBox(s, map, tileSize, margin);
var nodes = this.data.search(bbox)
var nodes = this.data.search(bbox);
if (nodes.length === 0)
return
if (nodes.length === 0) {
return;
}
var ctx = canvas.getContext("2d")
var ctx = canvas.getContext("2d");
var radius = 3
var a = 1.2
var startDistance = 12
var radius = 3;
var a = 1.2;
var startDistance = 12;
ctx.beginPath()
ctx.beginPath();
nodes.forEach(function (d) {
var p = map.project([d.node.nodeinfo.location.latitude, d.node.nodeinfo.location.longitude])
var clients = d.node.statistics.clients
var p = map.project([d.node.nodeinfo.location.latitude, d.node.nodeinfo.location.longitude]);
var clients = d.node.statistics.clients;
if (clients === 0)
return
if (clients === 0) {
return;
}
p.x -= s.x
p.y -= s.y
p.x -= s.x;
p.y -= s.y;
for (var orbit = 0, i = 0; i < clients; orbit++) {
var distance = startDistance + orbit * 2 * radius * a
var n = Math.floor((Math.PI * distance) / (a * radius))
var delta = clients - i
var distance = startDistance + orbit * 2 * radius * a;
var n = Math.floor((Math.PI * distance) / (a * radius));
var delta = clients - i;
for (var j = 0; j < Math.min(delta, n); i++, j++) {
var angle = 2 * Math.PI / n * j
var x = p.x + distance * Math.cos(angle + d.startAngle)
var y = p.y + distance * Math.sin(angle + d.startAngle)
var angle = 2 * Math.PI / n * j;
var x = p.x + distance * Math.cos(angle + d.startAngle);
var y = p.y + distance * Math.sin(angle + d.startAngle);
ctx.moveTo(x, y)
ctx.arc(x, y, radius, 0, 2 * Math.PI)
ctx.moveTo(x, y);
ctx.arc(x, y, radius, 0, 2 * Math.PI);
}
}
})
});
ctx.fillStyle = "rgba(220, 0, 103, 0.7)"
ctx.fill()
ctx.fillStyle = "rgba(220, 0, 103, 0.7)";
ctx.fill();
}
})
})
});
});