30 lines
650 B
Lua
30 lines
650 B
Lua
gl.setup(NATIVE_WIDTH, NATIVE_HEIGHT)
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sys.set_flag("slow_gc")
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util.resource_loader{
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"shader31c3.frag";
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"noise.png";
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"tiles.png";
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}
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function node.render()
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local now = sys.now()
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local x = math.sin(now/62) * 320
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local y = math.cos(now/128) * 200
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gl.perspective(80 + math.cos(now/5) * 3, x + math.sin(now/14)*10, y + math.cos(now/14.4)*20, -100, x, y, 0)
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gl.rotate(math.cos(now/9)*5, 0, 0, 1)
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shader31c3:use{
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time = now / 1234.5;
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noise = noise;
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tile_res = {16, 16};
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res = {16.0 * 12, 16.0 * 12};
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}
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local size = 40
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tiles:draw(-16*size, -16*size, 16*size, 16*size)
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end
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