312 lines
8.1 KiB
Lua
312 lines
8.1 KiB
Lua
gl.setup(1280, 720)
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font = resource.load_font("Oswald-Medium.ttf")
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node.alias("room")
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local json = require "json"
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-- Configure room here
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local SAAL = "attraktor"
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util.auto_loader(_G)
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util.file_watch("schedule.json", function(content)
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print("reloading schedule")
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talks = json.decode(content)
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end)
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util.file_watch("config.json", function(content)
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local config = json.decode(content)
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if sys.get_env then
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saal = config.devices[sys.get_env("SERIAL")]
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end
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if not saal then
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print("using statically configured saal identifier")
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saal = SAAL
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end
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print(saal)
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rooms = config.rooms
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room = config.rooms[saal]
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end)
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local base_time = N.base_time or 0
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local current_talk
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local all_talks = {}
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local day = 0
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function get_now()
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return base_time + sys.now()
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end
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function check_next_talk()
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local now = get_now()
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local room_next = {}
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for idx, talk in ipairs(talks) do
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if rooms[talk.place] and not room_next[talk.place] and talk.unix + 25 * 60 > now then
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room_next[talk.place] = talk
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end
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end
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for room, talk in pairs(room_next) do
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talk.lines = wrap(talk.title, 40)
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end
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if room_next[saal] then
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current_talk = room_next[saal]
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else
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current_talk = nil
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end
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all_talks = {}
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for room, talk in pairs(room_next) do
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if current_talk and room ~= current_talk.place then
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all_talks[#all_talks + 1] = talk
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end
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end
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table.sort(all_talks, function(a, b)
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if a.unix < b.unix then
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return true
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elseif a.unix > b.unix then
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return false
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else
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return a.place < b.place
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end
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end)
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end
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function wrap(str, limit, indent, indent1)
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limit = limit or 72
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local here = 1
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local wrapped = str:gsub("(%s+)()(%S+)()", function(sp, st, word, fi)
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if fi-here > limit then
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here = st
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return "\n"..word
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end
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end)
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local splitted = {}
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for token in string.gmatch(wrapped, "[^\n]+") do
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splitted[#splitted + 1] = token
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end
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return splitted
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end
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local clock = (function()
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local base_time = N.base_time or 0
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local function set(time)
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base_time = tonumber(time) - sys.now()
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end
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util.data_mapper{
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["clock/midnight"] = function(since_midnight)
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set(since_midnight)
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end;
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}
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local left = 0
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local function get()
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local time = (base_time + sys.now()) % 86400
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return string.format("%d:%02d", math.floor(time / 3600), math.floor(time % 3600 / 60))
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end
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return {
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get = get;
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set = set;
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}
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end)()
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check_next_talk()
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util.data_mapper{
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["clock/set"] = function(time)
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base_time = tonumber(time) - sys.now()
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N.base_time = base_time
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check_next_talk()
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print("UPDATED TIME", base_time)
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end;
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["clock/day"] = function(new_day)
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print("DAY", new_day)
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day = new_day
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end;
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}
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function switcher(screens)
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local current_idx = 1
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local current = screens[current_idx]
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local switch = sys.now() + current.time
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local switched = sys.now()
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local blend = 0.5
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local function draw()
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local now = sys.now()
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local percent = ((now - switched) / (switch - switched)) * 3.14129 * 2 - 3.14129
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progress:use{percent = percent}
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white:draw(WIDTH-50, HEIGHT-50, WIDTH-10, HEIGHT-10)
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progress:deactivate()
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if now - switched < blend then
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local delta = (switched - now) / blend
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gl.pushMatrix()
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gl.translate(WIDTH/2, 0)
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gl.rotate(270-90 * delta, 0, 1, 0)
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gl.translate(-WIDTH/2, 0)
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current.draw()
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gl.popMatrix()
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elseif now < switch - blend then
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current.draw(now - switched)
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elseif now < switch then
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local delta = 1 - (switch - now) / blend
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gl.pushMatrix()
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gl.translate(WIDTH/2, 0)
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gl.rotate(90 * delta, 0, 1, 0)
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gl.translate(-WIDTH/2, 0)
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current.draw()
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gl.popMatrix()
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else
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current_idx = current_idx + 1
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if current_idx > #screens then
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current_idx = 1
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end
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current = screens[current_idx]
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switch = now + current.time
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switched = now
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end
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end
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return {
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draw = draw;
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}
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end
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content = switcher{
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{
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time = 20;
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draw = function()
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redU(400, 200, "Other rooms", 80)
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white:draw(0, 300, WIDTH, 302, 0.6)
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y = 320
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local time_sep = false
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if #all_talks > 0 then
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for idx, talk in ipairs(all_talks) do
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if not time_sep and talk.unix > get_now() then
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if idx > 1 then
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y = y + 5
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white:draw(0, y, WIDTH, y+2, 0.6)
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y = y + 20
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end
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time_sep = true
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end
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local alpha = 1
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if not time_sep then
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alpha = 0.3
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end
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blueU(30, y, talk.start, 50)
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redU(190, y, talk.place, 50)
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yellow(450, y, talk.lines[math.floor((sys.now()/2) % #talk.lines)+1], 50)
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y = y + 60
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end
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else
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yellow(400, 330, "No other talks.", 50, 1,1,1,1)
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end
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end
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}, {
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time = 30;
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draw = function()
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if not current_talk then
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redU(400, 200, "Next session...", 80, 1,1,1,1)
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white:draw(0, 300, WIDTH, 302, 0.6)
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redU(400, 330, "Nope. That's it.", 80)
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else
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local delta = current_talk.unix - get_now()
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if delta > 0 then
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redU(400, 200, "Next session", 80)
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else
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redU(400, 200, "This session", 80)
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end
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white:draw(0, 300, WIDTH, 302, 0.6)
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blue(130, 330, current_talk.start, 50, 1,1,1,1)
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if delta > 0 then
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blue(130, 330 + 60, string.format("in %d min", math.floor(delta/60)+1), 50)
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end
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for idx, line in ipairs(current_talk.lines) do
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if idx >= 5 then
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break
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end
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yellow(400, 330 - 60 + 60 * idx, line, 50)
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end
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for i, speaker in ipairs(current_talk.speakers) do
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blue(400, 510 + 50 * i, speaker, 50)
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end
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end
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end
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}, {
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time = 10;
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draw = function(t)
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redU(400, 200, "Info", 80)
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white:draw(0, 300, WIDTH, 302, 0.6)
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blueU(30, 320, "WC", 50)
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yellow(400, 320, "Im Keller", 50)
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blueU(30, 380, "Spenden", 50)
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yellow(400, 380, "Box am Tresen für Frühstück & Co.", 50)
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blueU(30, 480, "IRC", 50)
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yellow(400, 480, room.irc, 50)
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blueU(30, 540, "Twitter", 50)
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yellow(400, 540, room.twitter, 50)
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end
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},
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}
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function redU(x, y, text, size)
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red(x, y, string.upper(text), size)
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end
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function red(x, y, text, size)
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font:write(x, y, text, size, 0.894, 0.251, 0.506, 1)
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end
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function yellowU(x, y, text, size)
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yellow(x, y, string.upper(text), size)
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end
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function yellow(x, y, text, size)
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font:write(x, y, text, size, 1.0, 0.776, 0.251, 1)
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end
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function blueU(x, y, text, size)
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blue(x, y, string.upper(text), size)
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end
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function blue(x, y, text, size)
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font:write(x, y, text, size, 0.251, 0.714, 0.906, 1)
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end
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function node.render()
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gl.clear(0.1, 0.1, 0.1, 1)
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if base_time == 0 then
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return
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end
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util.draw_correct(logo, 20, 20, 300, 120)
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yellowU(310, 20, saal, 80)
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blueU(730, 20, clock.get(), 80)
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redU(WIDTH-300, 20, string.format("Day %d", day), 80)
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local fov = math.atan2(HEIGHT, WIDTH*2) * 360 / math.pi
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gl.perspective(fov, WIDTH/2, HEIGHT/2, -WIDTH,
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WIDTH/2, HEIGHT/2, 0)
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content.draw()
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end
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